High-poly 3d model not suitable for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
These model were realized using 3D Studio Max (version 2011) and Vray rendering engine (version 2.0), so it is optimized for working in this environment.
We can not be held responsible for the use of this model in environments different from the recommended one.
The model is a high poly composed by quads and triangles distributed across the topology in a well balanced way.
The rendering shown was made using Vray materials and scene setup provided in the file MAX (Vray lights, Vray materials and environment for scene setup).
TurboSmooth modifier was applied to the model for achieving the best quality.
The renderer visible in the scene can be obtained just using the native file.
MATERIALS AND TEXTURES:
Textures are from 2048x2048 to 4096x4096.
All textures are in TGA format.
The package includes three versions of team kit for each player: -Grey -Blue -Stripped
The package includes four versions of the file: -2 Default scanline version with standard materials and lights (batter and pitcher) -2 VRay version with vray materials and VrayLights (batter and pitcher)
RIGGING AND ANIMATIONS:
The models are rigged using the standard 3dsmax biped, with the addition of a bone for both the eyes, managed by a 'look at costraint' to allow its rotation.
Hat and glove are two separate objects and they are rigged respectively with head bone and with his left hand.
Facial expressions are handled with the morpher modifier.
The scene includes five facial morphs: -Angry -Left blink -Right blink -Teeth-grinding -Serious
The package includes 3 animations:
(The animation files are in scanline default version)
-Run -Run with a ball -Protecting the ball
The file .obj contains only the geometry (T-pose and heads with static facial expression). So any facial morphing, rigging and animations must be created from the scratch by the customers.
The FBX format included in the package can be used as it is provided, and is not editable. To get a similar quality of rendering images of the gallery, you must set the materials, lights and photo set independently.
With the FBX will not be possible to reach the same level of smoothing/tesseling of MAX version.
Since the model has been created with 3D Studio Max, it's optimized to work in this environment.
We can not be held responsible for eventual issues due to the use of this model in environments different from the recommended one.
For any questions or doubt please feel free to contact us.
Code This Lab works everyday to offer hi-quality 3D models, making the largest collection of sportive characters worldwide.
If you like this model, maybe you could be interested also in:
-Black Baseball Player CG (BATTER) --> ID 727802 -Black Baseball Player CG (PITCHER) --> ID 731414 -Asian Baseball Player CG (BATTER) --> ID 764973 -White Baseball Player CG (PITCHER) --> ID 757402 -White Baseball Player CG (CATCHER) --> ID 758442 -Sport Balls Collection --> ID 675254
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