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Kobieca głowa Model 3D

przez Komba3d
$199
lub
Licencja bezpłatna
- Wszystkie rozszerzone zastosowania
Licencja bezpłatna
- Wszystkie rozszerzone zastosowania
Zawarte formaty
May 6, 2013
CheckMate Pro Atestowany
3ds Max 2011 mental ray
ZBrush 4r2
3ds Max 2010 mental ray
FBX 2012_2
OBJ

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3D Model Specyfikacje
ID produktu:740160
Opublikowany:
Geometria:Polygonal Quads/Tris
Wielokąty:15,299
Wierzchołki:16,097
Tekstury:Yes
Materiały:Yes
Rigowany:No
Animowany:No
UV Mapping:Yes
Nieopakowane UV:Yes, non-overlapping
Artysta
TurboSquid Sprzedawca od December 2010
Obecnie sprzedaje 14 produkty
Osiągnięcia:
Ocena produktu
1 Ocena przesłana
opis
This is a model of a high detail Female Head.


Originally created with 3ds Max 2011 using the Mentalray renderer.

||USAGE||

This model is suitable for use in advertising, design visualisation,
forensic presentation, film, game cut scenes, etc.

||SPECS||

- This model contains 27 seperate objects
- This model contains 15299 polygons with turbosmooth off.16097 Verts, including 96 Tris (Outer eyes
contain the tri's,all other geometry is quads).
- This model includes realistic Mentalray SSS shaders.
- This model uses WSM hair and Fur modifiers for eyelashes, eyebrows
and hair.
_ Includes teeth, gums, tongue and Eyes

||PRESENTATION IMAGES||

- All preview images are rendered with Mentalray
- No compositing used, Product is ready to render as
previews, Lights and cameras included in file.

||TEXTURES||

- All textures are in .tiff format, displacement maps are 16 bit
for easy editing. 31 textures included.

- 4096x4096 and 2048x2048 for Head, 10 maps.
- 2048x2048 and below for the rest
_ All Head textures are hand painted.

||GENERAL||

- Model is built to real world scale.
- Units used: cm.
- Scene objects are organized by layers/Groups.
- No third-party renderer or plug-ins needed.
- All mesh objects are editable poly with modifier stack intact.

||ADDITIONAL NOTES||

_Hair,Eyebrows and Eyelashes only included with 3dsMax versions,
other files contain Hair base meshes (Growth Objects) only.
_Ztool contains Head with 7 lvls of Division, Eyes are
for reference only
_3DsMax 2013 needs latest updates to render correctly.
_Obj contains unsmoothed base meshes and textures only.
_Fbx may need lighting and shader setup.
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