This is a hiqh quality body with a good topology that can be easily sculpt.
The creature has anatomically believable body and has zremeshed topology. The creature sculpted in ZBrush 2019.1, final images rendered with Zbrush.
In ZBrush all levels of subdivision histories are kept.
From this body model you can easily dynamesh with the body and add details. You can create different type of body or creatures. You can combine with different head, arm, leg and wings for variety of creatures.
- the mesh contains only quads and tris - clean geometry - available for improving and re sculting - edge loops based topology - anatomically believable model - suitable proportions - smoothable polygonal model - includes only body
Total Vertices: 2,769,000 Body only in lowest subdivision: 26,192