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Kolekcja zniszczonych budynków 4 Model 3D

przez 3DmKits
Dec 4, 2017
CheckMate Lite Atestowany
FORMATY
OJCZYSTY
3ds Max 2009  |  V-Ray 2,4
3ds Max 2009  |  Default Scanline
FBX
OBJ
3D Model Specyfikacje
253,635 Wielokąty
150,239 Wierzchołki
Polygonal Ngons used Geometria
Tekstury
Materiały
UV Mapping
Mixed Nieopakowane UV
ID produktu: 1227450
436 Produkty
Od 2004
153
68

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COLLECTION OF 2 DESTROYED RUINED BUILDINGS
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This is collection of 2 very accurate models of destroyed buildings with detailed debris. Buildings are crashed (rubble), designed for post nuclear urban scene with ruined architecture.
Very detailed objects, good mesh topology, interior walls. Mesh not intended for subdivision, some ngons used.
Model look very good on close-up renders.

Models are also available individually, products IDs:

- Model 1 - ID 997937,
- Model 2 - ID 1010416,

Two versions included:

- 3ds Max - standard version with standard materials,
- 3ds Max - V-Ray version with V-Ray materials and light,

FBX and Obj works correctly.
Thumbnails rendered with V-Ray.

Polycount:

- Model 1: 253,635 polygons, 267,606 vertices,
- Model 2: 150,239 polygons,158,408 vertices,

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WELL ORDERED

Like all our products these models are useful and easy to modify.

With these models there is no problem with multiplied materials and textures!

Each object has assigned only one material so there is no annoying Multi/Sub-Object materials!

Materials, textures, objects are clearly named in English. Models are separated on layer, very easy to work with.

This model preparation refer only to our products.
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TEXTURES:

Model 1:
There are 13 textures in dimensions: 5500x3300 (wall), 4800x4800, 3200x4048 (wall), 3400x3400 (wall), 3200x3200 (wall), 2400x2400, 1400x1400, 800x618, 800x800,

Model 2:
There are 9 textures in dimensions: 5200x1600, 4800x4800, 3400x3400, 3200x4048, 2400x2400, 2200x726, 800x800,
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---COMPLETE RUINED CITY---
If you need more models like this check all products from this artist. Complete scenes of destroyed cities with light setup and much more models
(skyscrapers, low and medium ruined buildings, ruins, streets, vehicle wrecks etc)
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