A country menu board, ready to be put in some outdoor or indoor environment.
The chalkboard is provided empty as default, but there are 4 menu designs in 4 languages available for download.
The .blend file is provided with the lighting set put in place to render the same result of the main thumbnail.
- - - - - - - - - - -- For NON-Blender users: the materials are simple to be reproduced in other engines. Textures come out from Substance Painter as they are with no further adjustments in Blender. They're simply connected to the default PBR node. - - - - - - - - - -
-- Geometry: 2 objects (Boards separated from the frame, but put under hierarchy, except for the OBJ format), 13,408 polygons, all-quads. Subdivision-ready topology and correct shading management. (If you need to reduce the polycount even more, by removing all the little metallic parts and the chains you'd obtain around 4,500 polygons).
-- Dimensions: 1.00 m in height (39.37 in) 32 cm x 63.8 cm at the base (12.6 x 25.1 in)
-- Materials: 2 materials, 2 UVmaps, 2 Texture Sets. One material is for the frame and the metallic little parts, and one is for the chalkboards alone. The material in the .blend file uses the Principled Shader (be sure to use a version of Blender that's more recent or equal than 2.79).
-- Textures: PNG format, 4096x4096, PBR MetalRough workflow. Frame: BaseColor, Roughness, Metallic, Normal map (OpenGL and DirectX formats). Chalkboards: BaseColor, Roughness. Textures made in Substance Painter on 2 subdivision levels. In the additional files here on the right you can find other 4 menu designs available for download.
-- Optimizations: Texture paths set as relative (for the .blend file), so the object can be dropped in your scene as render-ready model. The names of the textures are intuitive and match with the name of the material and object.