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Black Eames Vitra Lounge Chair 1956 Model 3D

przez 3dmate
Licencja na model 3D: Standard    Licencja na aktualizację
Jun 4, 2019
CheckMate Pro Atestowany
Certyfikat StemCell
FORMATY
OJCZYSTY
3ds Max 2014  |  V-Ray 3.6
3ds Max 2011  |  V-Ray 3.6
3ds Max 2011  |  Corona 2.0
3ds Max 2011  |  Other Fstorm 1.2
Maya 2015  |  V-Ray 3.2
Maya 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
3ds Max 2015  |  mental ray
Cinema 4D R18  |  Advanced Render
FBX 2011
OBJ
FBX Specular v
Only Textures
3D Model Specyfikacje
69,795 Wielokąty
70,801 Wierzchołki
Polygonal Quads/Tris Geometria
Tekstury
Materiały
UV Mapping
non-overlapping Nieopakowane UV
ID produktu: 1412223
657 Produkty
Od 2014
644
1
623

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PRODUCT DESCRIPTION

This Black Eames Vitra lounge chair is a high end, photorealistic 3D model (A High Quality Photo Real model for a Vitra lounge chair will enhance detail and realism to any of your rendering projects. )

Originally created with 3ds Max 2014 & v-ray 3.6

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USAGE

This model was designed for use as a real-time asset in a videogame or simulation
This model is suitable for use in broadcast, high-res film close-up, advertising, design visualization, forensic presentation, etc.
This model is an accurate representation of Vitra lounge chair using a scale of 1unit = 1 cm

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SPECS

This model contains 2 separate object (Black Eames Vitra lounge chair and floor plane)
This model contain 69795 polygons with TurboSmooth OFF
This model contain 70801 vertices, and 0 ngons
This model contains V-Ray materials ( fbx,obj, 3ds format not include materials)

This product includes;
3ds max 2014 with v-ray 3.6 ( Native file, The light Rig,materials and textures are included just press render to get the same result)
3ds max 2011 with v-ray 3.6 (The light Rig,materials and textures are included just press render to get the same result)
3ds max 2011 with corona 2.0 (The light Rig,materials and textures are included just press render to get the same result)
3ds max 2011 with Fstorm render 1.2.4 (The light Rig,materials and textures are included just press render to get the same result)

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TEXTURES

(PBR textures) All 8192 x 8192

VL_chair_Diffuse.tga         (Gamma overried:2.2 for 3dsmax)
VL_chair_Glossiness.tga      (Gamma overried:1.0 for 3dsmax)
VL_chair_Normal.tga          (Gamma overried:1.0 for 3dsmax)
VL_chair_Specular.tga       (Gamma overried:2.2 for 3dsmax)   (use this map with high IOR value,fstorm ior=1000, vray ior=100, corona ior=9999)

Additional texture;

VL_Chair_Specular_Low_IOR.tga (Gamma overried:2.2 for 3dsmax) (use this map with low ior value, example ior=3) in Textures.rar
4K HDR file for lighting

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GENERAL

Model is built to real-world scale
Units used: Centimeters.
Scene objects are organized by layer
- No Errors or missing files
- No Overlapping vertex nor faces
- No N-GONS faces


Note:Product Shot Images are rendered by 3ds max and Fstorm render (NO Postproduction)
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