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Mężczyźni w garniturach Alex 12 skórek głowy 7 kol Model 3D

Licencja na model 3D: Standard    Licencja na aktualizację
FORMATY
OJCZYSTY
Maya 2013  |  Maya Hardware 2
Maya 2015  |  Other Octane
3ds Max 2011  |  Other
Other
3D Model Specyfikacje
18,620 Wielokąty
9,608 Wierzchołki
Polygonal Quads/Tris Geometria
Tekstury
Materiały
UV Mapping
non-overlapping Nieopakowane UV
ID produktu: 850477
87 Produkty
Od 2008

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3D Characters Collection for use in real-time video games and in any visualization (rendering).

All meshes are built for animation.

The low poly model can be smoothed or subdivided.

Originally created with Maya 2013

This product includes:

Geometry

Maya 2013 - standard shaders 6 sets of characters

Maya 2015 - standard and OctaneRender shaders (Octane plugin).

3ds max scene may need to adjust shaders

set of Low res 18620 tris

set of High res up to 50000 tris

3 color sets for a suit and a few sets for tie and shirt,

12 sets shaders \ textures for the head, with differences in detail face (please see Thumbnails)

1 set of Low poly mouth/teeth/tongue with UV place on main head's texture,

1 set of Low poly mouth/teeth/tongue on separate UV and texture,

1 set of High poly mouth/teeth/tongue on separate UV and texture,

7 types sets of eye colors textures (4096x4096 pix),

1 set of eyes with UV place on main head's texture,

1 set of HD eyelashes (mesh 4916 tris, 2 textures with alfa 512x512 pix),

1 set with low poly eyelashes (120 tris) with UV place on the main head's texture.

Textures TGA Color, Specular, Normal maps, Alfa.

The model is built to a real-world scale.

Units used: Centimeters.

Scene objects are organized by layers/Groups.

All objects are individually named and in appropriate layers.

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