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Victorine Model 3D

3ds Max 2010  |  mental ray
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3D Model Specyfikacje
104,000 Wielokąty
107,000 Wierzchołki
Polygonal Geometria
UV Mapping
non-overlapping Nieopakowane UV
ID produktu: 668369
80 Produkty
Od 2010

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Victorine V.1.0 “3D Female character”

Victorine V.1.0 is a highly detailed and very realistic 3D female character that was designed using 3D Studio MAX 2010 and was rigged using the biped system that is included in the default character Studio.
No external Plug-ins are needed, the design was made using the default 3D studio MAX 2010 features.

Files and Folders
All textures and files are distributed in different folders, and all textures are properly named and assigned to the different objects.
The included and folders are:
Victorine MAX Folder
This is includes all *.MAX files format for the design

Victorine Textures.

Victorine Textures’ Templates


Included Objects
Victorine “Female character Model”

Polygons and vertices count
*** see the attached Excel files “poly count details” for more details about polygon and vertex counts

Morph Targets
Morph targets are accessed using the MORPH MANAGER Modifier
*** see the attached Excel files “Morph Targets”

Included textures
All textures were properly named to indicate what objects are assigned these textures to; all textures that have the word “extra” are extra textures to add more flexibility to the texturing of your model.
Included texture maps:
*** See the attached Excel file “Textures list” for more details about the included textures

Rigging and Animation
The model was rigged using Biped system included in the character studio of 3DS MAX, and the default “SKIN” modifier.

No external plug-ins were used in the design
Many extra textures are included, so feel free to choose any combination of textures that suit what you are looking for.
All materials used in the models are from the default “Architecture Materials” Library that is included in the default mental ray materials library.
All textures templates are included which mean that all textures are customizable, all you need is adobe Photoshop, and you can add your own textures to the model and all objects.
The morph target “lash Fix” must be always set to 100, “to fix some eye issues”
To switch between “flat feet rig” and “boots rig”, you need to use the morph target “SHOES”

3D studio MAX 2010 and newer versions are required to install the model, and you need at least 2GB of RAM.
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