Photo-realistic Tarantula spider made with maya 2018. Ready for production. Rigged and animated (in 2 a separate scenes). If you simply remove the fur, you could also use the spider in a game engine.
Included: - Rigged and animated (in 2 separated files) - UVed, Shaded, Textured (4K (basecolor, specular, roughness, metal, normal, height) - TGA, BMPs and a HDRI file - Groomed with xgen (included in maya 2018) - Lighting with Arnold (render scene provided)
The provided animation is a walk cycle. You are free to make your own too and use it for your production.
The xgen parameters can be changed to render more or less fur (in the density parameter). I've put the fur on a separate layer, same for the environment/lighting. If you do not wish to render the fur, you can also simply hide the layer.
The shader for the skin is a simple Arnold surface shader. If you 'set project' on the folder location, the texture files should automatically be recognized.