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Krzesło Patio Model 3D

przez PolyBots
$39
lub
Licencja bezpłatna
- Wszystkie rozszerzone zastosowania
Zawarte formaty
Aug 9, 2016
CheckMate Lite Atestowany
3ds Max 2016 mental ray
3ds Max 2014 mental ray
3ds Max 2014 Default Scanline
3ds Max 2016 Default Scanline
UV_Texture_Template_PSD_PNG.zip
UV Texture Template

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3D Model Specyfikacje
ID produktu:1060035
Opublikowany:
Geometria:Polygonal Quads/Tris
Wielokąty:4,889
Wierzchołki:4,842
Tekstury:No
Materiały:Yes
Rigowany:No
Animowany:No
UV Mapping:Yes
Nieopakowane UV:Yes, non-overlapping
Artysta
TurboSquid Sprzedawca od February 2014
Obecnie sprzedaje 15 produkty
Osiągnięcia:
Ocena produktu
nieoceniony
opis
Patio Chair model.

The chair model is a single object, medium-resolution poly mesh. Suitable for high-resolution close ups when Meshsmooth/Turbosmooth subdivision is applied.


|| SPECS ||

Patio Chair model:
- 1 poly object
- Subdivision Level 0: 9710 tri-polys
- Subdivision Level 1: 38920 tri-polys

Mental Ray Scene:
- Objects: 5 (Includes Camera and Light Targets)
- Geometry: 2 (Includes backdrop model)
- Total Polygons: 4889 Quad-Polys or Tri-Polys
- Vertices: 4842
- Quads: 99.18%
- Tris: 00.82%
- Ngons: 0
- Scene Lights: 2 (Includes Spot, Sky, and HDRI Envrionment Map 'TS_HDRI_Studio_Product_Sm.exr')
- Camera: 1
- Renderer: mental ray


3ds Max 2014 and later:

- Includes mental ray and Default Scanline versions.
- Scene objects are organized by Groups and Layers.
- Objects have uncollapsed, Turbosmooth modifier, Subdivision Level set to 1.
- Objects and Materials use descriptive names.
- mental ray version uses Arch&Design Material.
- Default Scanline version uses Standard Materials with no advanced shading or lighting.
- Rendered images do not use texture map on the chair model.


Other Exchange formats: Appearance of Materials and smoothing groups may vary depending on the software used. (Separate/optional downloads).

FBX: Basic Materials, No advanced shaders, UV Mapped, Turbosmooth modifier with subdivision level set to 1, Camera, Basic Lights,

OBJ: Basic Materials, No advanced shaders, UV Mapped, Includes base model with Level 0 subdivision and Level 1 Subdivision (higher res) model.



|| RENDERING ||

- All preview images were rendered with mental ray renderer in 3ds Max 2016. All wireframe images were rendered with Default Scanline renderer in 3ds Max 2016.


|| TEXTURES ||

- Object has UV coordinates and has been unwrapped.

-UV layout template (.PSD & .PNG with Alpha channel) is included for custom texture painting. 2048 x 2048
(Optional download)

|| GENERAL ||

- Model is built to real-world scale
- Units used: Inches
- Object Dimension: 22 inches wide by 34 inches high approximate. (58 cm x 86 cm)
- No third-party renderer or plug-ins needed.
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