The model is composed of several objects: -Body -Bones and teeth -Eyes -Boxers -Ripped Shirt
Everything was rigged with Biped and skinned with Skin, except for the shirt.
The shirt needs to be Cloth simulated for your animation. There are two shirt objects, a render one which is Skinwrapped to a DRV, simpler version for the sim. You will also find a hidden version of the body parts that collide with the shirt, with less geometry to speed up the sim.
The broken arm is skinned with some constrained massfx boxes, that way you can animate by hand or just simulate the dynamics.
The files also include a rough animation of the zombie walking.
You can check a demo video I made with this model at:
All main textures are 4k or higher.
The HDR images used to render, are not included but can be downloaded for free at openfootage.oxx.