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Męski układ rozrodczy i moczowy Model 3D

przez MotionCow
$129
lub
Licencja bezpłatna
- Wszystkie rozszerzone zastosowania
Zawarte formaty
Maya 2008 Default Scanline
3ds Max 2008 Default Scanline
Softimage 2010 mental ray
Lightwave 10 Default Scanline
Cinema 4D R18 Physical
FBX 2009
OBJ

Pełna pewność

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3D Model Specyfikacje
ID produktu:1109840
Opublikowany:
Geometria:Subdivision
Wielokąty:28,276
Wierzchołki:28,405
Tekstury:No
Materiały:Yes
Rigowany:No
Animowany:No
UV Mapping:No
Nieopakowane UV:No
Artysta
TurboSquid Sprzedawca od June 2005
Obecnie sprzedaje 154 produkty
Osiągnięcia:
Ocena produktu
nieoceniony
opis
Male Human Reproductive & Urinary System, complete with Lumbar Spine & Pelvic Girdle.

This product consists of the following:

1. Urinary System
2. Reproductive System ( male )
3. Pelvic girdle with consist of the Hip bones and Sacrum.
4. Lumbar vertebrae
5. Artery and Vein connecting the 2 Kidneys
6. Human model with genital

Features:
==========================================
1. This model is an accurate depiction of the Reproductive & Urinary System. The surrounding Pelvic Girdle and Lumbar Spine are also included to give a sense of the organ's location in the body.

2. The Lumbar Spine consists of L1 - L5 vertebrae & Intervertebral Discs.

3. Pelvic Girdle includes the L&R hip bones and the Sacrum.

4. The blood vessels connecting the Kidneys are colour coded red & blue to distinguish between Artery & Vein.

5. The scene is organised into layers for easy management so you can easily hide or isolate individual systems.

6. All components are correctly named & grouped appropriately in the scene.

7. Model uses polygons containing not more than 4 sides for efficiency & is also modeled to real world scale.

8. A transparent human model ( with male genital ) is included, to give a sense of the organ's location, without cluttering the important details inside.

9. Optimized subdivision cage gives smooth edges even in high definition. Just step up the subdivision levels.*


*The original model is smoothened using TurboSmooth in Max, PolySmoothFace in Maya, Subpatch in XSI & Lightwave, and Hypernurbs in C4D, which renders exactly like the preview images, and yet preserving the original low mesh density like the wireframe preview.

The user only need to crank up the subdivision to get a high poly & detail mesh for rendering, OR crank down the subdivision for a low poly mesh while animating.

==========================================
No special plugins needed.

MotionCow is the publisher of high quality photorealistic 3D Models & we proudly stand behind all our products. Pls do not hesitate to contact us if you need help with our models.

MotionCow
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