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Gilera 160SS Motorcycle Gameready Model 3D

przez Gerhald3D
Feb 13, 2020
CheckMate Pro Atestowany
Certyfikat StemCell
Certyfikat Omniverse
Blender 2.81  |  Cycles Render
Cinema 4D R18  |  Advanced Render
Cinema 4D R18  |  Arnold
Unity 5.4
Unreal 4.10
3ds Max 2018  |  Arnold
3ds Max 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
Maya 2017  |  Arnold
Maya 2015  |  mental ray
Maya 2015  |  V-Ray 3.2
USD  |  Omniverse
USDz 1.0
FBX Metallic v
FBX Specular v
glTF 2.0
Inne pliki
3D Model Specyfikacje
18,889 Wielokąty
18,453 Wierzchołki
Polygonal Quads/Tris Geometria
UV Mapping
non-overlapping Nieopakowane UV
ID produktu: 1509594
299 Produkty
Od 2016

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Hello, my dear Customer!
I am happy to present you Gilera 106ss Motorcycle GameReady 3d model.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!

- Dimensions: 0,74x2,29x1,13m.
- Units used: Meters
- Native file format: Blender 2.81.
- Converted file formats: 3ds Max, Cinema 4D, Maya, UnityPackage, Unreal Engine, .FBX, .OBJ, .DAE, .3DS, .STL.

------------------------------ USAGE: ------------------------------------

- This model is suitable for use in PC game-development, advertising, design visualization, forensic presentation, etc.

----------------------------- PIPELINE: ----------------------------------

- Lowpoly and Highpoly models made in Blender 2.81.
- UV mapped in Blender 2.81.
- Baked in Marmoset Toolbag 3.
- Textured in Substance Painter.

--------------------------- TOPOLOGY: --------------------------------

Gilera 3d model consist of 1 object:

- Gilera_106ss_Motorcycle: 33.162 tris.

TOTAL: 33.162 tris.

Only Quads and Tris topology used.

--------------------------- MATERIALS: --------------------------------

Model use 1 material total:

- Gilera_106ss_Motorcycle

- Blender 2.80 version use Cycles materials type (Principled shader)

------------------------ TEXTURES and UV: -------------------------

- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images.
- Partially Overlapping method was used to increase texel density.
- Both Metallic/Rough and Specular/Gloss PBR workflows are available.


- 1100px/m


- Base_Color.png (4096x4096px) - met/rough
- Metallic.png (4096x4096px) - met/rough
- Roughness.png (4096x4096px) - met/rough
- Diffuse.png (4096x4096px) - spec/glos
- Specular.png (4096x4096px) - spec/glos
- Glossiness.png (4096x4096px) - spec/glos
- Normal.png (4096x4096px)
- Height.png (4096x4096px)
- Opacity.png (4096x4096px)
- AO.png (4096x4096px)

TOTAL: 10 textures in archive.

-------------------------- DESCRIPTION: ------------------------------

- There is a 3D model of Gilera Motorcycle only!
- Model is fully textured with all materials applied (Converted formats .MAX, .C4D, Maya, .Unity, UE as well, take a look at preview images)
- LowPoly model, that is perfect for game-development.
- No Ngons used, just Quads and Tris.
- Clear topology with no any artefacts, holes, overlapping polygons and so on.
- All materials and textures are intelligently named.
- PBR materials, as you can see on the preview.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Formats .MAX, .C4D, Maya, Unitypackage, UE, .OBJ, .FBX, .DAE, .3DS, .STL are included.
- Real world scale 1:1.
- Units of measurement are meters.

-------------------------------- NOTES: ----------------------------------

- The 'other' format on product page is .MTL format for .obj model.
- Substance Painter file and Highpoly model are attached in 'Additional_files'

Click on 'Gerhald3D' to the right side of the screen to see our other models.

You will like it!
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