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Futuristic Car Collection Vol.1 Model 3D

Licencja na model 3D: Standard    Licencja na aktualizację
Jan 2, 2020
CheckMate Pro Atestowany
FORMATY
OJCZYSTY
3ds Max 2015  |  Corona 1.7
Cinema 4D R17  |  Default Scanline
3ds Max 2015  |  Default Scanline
Maya 2015  |  Maya Hardware 2.0
3D Studio
FBX
OBJ
3D Model Specyfikacje
160,000 Wielokąty
160,000 Wierzchołki
Polygonal Quads/Tris Geometria
Tekstury
Materiały
UV Mapping
Mixed Nieopakowane UV
ID produktu: 1449329
422 Produkty
Od 2005
281
110

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Collection of 4 high detailed and realistic 3D car models. The models are designed and produced completely by HKV Studios. Absolutely generic and free from any third party claims.

Individual Product IDs:

1298956
1443568
1446687
1349038

Main features similar for all products in this collection:
    - Originally created with 3ds Max 2015
    - Two .MAX files with Corona and Standard 3ds Max materials
    - Subdivision modifier is available in the history for .MAX, .MB and .C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier
    - Separate objects like body, wheels and doors. All objects are intelligently named
    - Doors can be opened
    - Unit system is set to metric (millimeters). Real-world scale
    - All textures and materials are included and assigned. Most textures have resolution between 1024x1024 and 4096x4096
    - Windshield and rear window are using high resolution transparency mask texture
    - Previews rendered in 3ds Max 2015 with Corona 1.7

Special notes:
    - .OBJ format is recommended for import in other 3d software. If your software doesn't support .OBJ format, please use .3ds format; .OBJ format was exported from 3ds Max. The geometry for .OBJ format is set to quads
    - .MAX files can be loaded in 3ds Max 2015 or higher. In order to use Corona rendering setups and materials, Corona 1.7 or higher is needed
    - .C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and Standard renderer used. Material reflections are set up using the new Reflectance channel introduced in R16

Polycounts for an unsmoothed mesh for native .MAX files is following:
    - Futuristic Sport Coupe: 121,754 faces and 136,301 vertices
    - Futuristic Compact Car: 111,030 faces and 119,641 vertices
    - Futuristic Sedan: 189,214 faces and 218,215 vertices
    - Futuristic SUV: 175,055 faces and 194,602 vertices

More preiview images and detailed info about polycounts of non-native and exchange formats can be found on individual product pages (Please, search using product IDs listed above).
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