This photo-realistic 3d model was built in 3ds Max 2008 using accurate blueprints and high resolution images to help capture the likeness and details of the real life object. Built accurately to be to be shown in a any type of shot, whether extreme close-up, medium shot, or just passing by in a full shot: it won't breakdown and start losing shape.
The model mainly consist of quads and triangles.
The textures for the obj and fbx files will have to be manually applied.
Model is built to real-world scale.
Models come non smoothed to keep the poly count down. Not all parts should be smoothed. However, parts that can be smoothed have the labeled MS in their object name.