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Honda CR-Z 2011 Model 3D

Licencja na model 3D: Standard    Licencja na aktualizację
Sep 26, 2011
CheckMate Lite Atestowany
FORMATY
OJCZYSTY
3ds Max 7 Std  |  Default Scanline
3ds Max 7 Brz.V2.1  |  Brazil 2.1
Cinema 4D 9.6  |  Default Scanline
Lightwave 6.0  |  Default Scanline
OBJ
3D Studio
3D Model Specyfikacje
110,000 Wielokąty
124,100 Wierzchołki
Polygonal Ngons used Geometria
Tekstury
Materiały
UV Mapping
ID produktu: 574440
339 Produkty
Od 2005
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High detailed 3D model of 2011 Honda CR-Z with interior.

Main features:
   » Two .max files with Brazil and Standard 3ds Max materials
   » Meshsmooth is still in the history for .max format (meshsmooth level 1 is set by default)
   » Separate objects like body, wheels and doors. All objects are intelligently named
   » Doors can be opened
   » Unit system is set to metric. The dimensions are real
   » All textures and materials are included and assigned
   » Each file was checked before upload. There are no issues regarding geometry, texture coordinates or missing textures
   » Previews rendered in 3ds Max 7.0 with Brazil R/S using meshsmooth iteration level 1 for all objects (except wireframe previews, no meshsmooth used)

Special notes:
   » .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds max. The geometry for .obj format is set to quads
   » .max files can be loaded in 3ds max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required

Polycounts:
   -› .max format:
       • no meshsmooth: 110,000 faces and 124,100 vertices
       • meshsmooth level 1: 312,400 faces and 339,200 vertices
       • meshsmooth level 2: 1,249,700 faces and 1,302,400 vertices

   -› .3ds format:
       • low: 215,600 faces and 123,400 vertices
       • medium: 624,800 faces and 341,500 vertices
       • high: 2,499,500 faces and 1,348,300 vertices

   -› .obj, .xsi, .c4d and .lwo formats:
       • low: 113,000 faces and 118,700 vertices
       • medium: 312,750 faces and 332,950 vertices
       • high: 1,249,700 faces and 1,294,100 vertices
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