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FBX Multi Take is a utility for adding multiple Takes to an FBX export file.
Through developing our own render engine we came across the problem of not being able to have multiple takes within one FBX file from Maya, so we developed the solution, FBX Multi Take.
You can use FBX Multi Take to divide your time line into different animation ranges e.g. Run 40-80, Jump 81 - 100 etc. These animation ranges are then processed via FBX Multi Take at export time. The result is an FBX file with multiple takes named e.g. Run, Jump etc.
Note: The current version supports FBX Version 2013.3. Currently Maya 2013 64bit only, more versions coming soon.
How to use: Use the Trax Editor to create clips / time ranges, on export via the Autodesk FBX exporter Multi Take will add these animations to the exported .FBX file.