Textures2materials is a very handy plugin which can turn multiple textures into materials at once (into multi-material or into multiple material slots). It also checks if your textures have a bump versions and load them as bump. 'Must have' plugin for any 3D designer.
Currently only V-RAY supported.
If you are not sure, you can watch demo video. __________________________ INSTALLATION INSTRUCTIONS:
1) Copy 'Textures2materials_m.mcr' and 'Textures2materials.mse' to 'C:\Users\YOURNAME\AppData\Local\Autodesk\3dsMax\2011 - 64bit(or your version)\enu\UI\usermacros\' 2) Start 3D max. Go to 'Customize' menu, and select 'Customize user interface' 3) In window that will open, select tab 'Toolbars' 4) Under 'Category' drop down menu, find 'Crea3D' to open list of my scripts. There find script you want to use, and drag-and-drop it from list to somewhere on your UI (on some of existing toolbars) - if you like, you can use options on right side of this window, to create new toolbar (Click on 'New') and put this scripts in that toolbar. __________________________