An realistic eye can be used in a Human model for Cinema, Cartoon or TV production. -- SPECIFICATION -- - Originally created with 3DSMax 2009 - - Model is a set of 04 separated objects. - 1,948 Vertices - 1,936 polygons - Preview images rendered with 3ds Max Scanline + Light tracer. - Standard materials only. - All textures are hand painted - All Textures Sizes 2048x2048 - Clean mesh edge loops. - Model has real-world scale and is centered at 0,0,0. - Objects, Materials, Textures use meaningful names. (striped texture path names) - Scene objects organized by layers. - No Third-party renderer or plug-ins needed.