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해적 해골 3D 모델

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포함 된 형식
May 18, 2018
CheckMate Lite 공인
StemCell 인증
3ds Max 2015 V-Ray 3.5
3ds Max 2015 V-Ray 3.2
3ds Max 2015 mental ray
Cinema 4D R18 Advanced Render
Unreal 4.10
Unity 5.4
Maya 2015 V-Ray 3.2
Maya 2015 mental ray
FBX
OBJ
Substance Painter.part1.rar
Substance Painter.part2.rar
Substance Painter.part3.rar
PNG_4k Textures.zip
Part 1_PNG_8k Textures.zip
Part 2_PNG_8k Textures.zip
LODs.zip
Preview Images.zip

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3D 모델 명세서
제품 ID:1281864
게시 됨:
기하학:Polygonal Quads/Tris
다각형:56,999
정점들:57,488
텍스처:Yes
기재:Yes
리깅:No
애니메이션:No
UV 매핑 됨:Yes
포장되지 않은 자외선:Yes, non-overlapping
예술가
TurboSquid 회원 가입일 February 2010
현재 판매 중 115 제작품
업적:
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기술
**Overview**
Pirate Skull
This is a PBR Pirate Skull model. There are some mysterious maps and clues marked on the surface of skull - They could be telling a story or be direction to certain location ( A treasure map? ). Signs and symbols warn about demons and death that await visitors.

Using the provided Substance Painter file you may easily customize texts, signs and other details in texturing.

* Please note due to large file size, Substance package is splitted into 3 parts using Winrar. You'll need to download the 3 parts first then extract the files.
Extraction can be done with 7zip ( free software ), Winzip or Winrar. This is only needed to access the Substance painter and high poly meshes - everything else compressed with normal zip format which you can open without any third party software.

This model is using 3 texture sets ( 3 UVWs). Separated into :
Skull
Bones ( Crossed Bones )
Extras ( Jewelries & torn clothes )

Dimension: ~39cm x 19cm x 30cm

Built to real-world scale.
This model uses a scale of 1 unit = 1 centimeter
Scene objects are organized by layers / groups.

PBR as well as Spc/Gloss Texture sets are included.
4k ( 8 Bit PNG ) & 8k (16 Bit PNG) are included.
Substance Painter file (.spp) along with Low & High poly meshes are included.
LODs are included.
All preview rendered images are included.
Unless specified otherwise, preview images are rendered using 3DsMax 2015 - Vray3.5

If any question, feel free to click on the live chat to speak with support team. If needed, question will be redirected to me and I'll answer ASAP.

**Specs**
PBR Textured in Substance Painter. Substance painter file (2018.1.1) is provided. This gives you complete freedom over texture adjustments. All layers are named and organized properly. You may quickly make adjustments to the textures and export from SP to your target application. This way you can export all extra maps that SP produce during baking. Maps inside the SP file are baked with highest settings ( 8k + 8x8 & 4x4 Subsampling ).

Another benefit of SP file is that you can modify the UV layout of low poly mesh and still retain the texturing inside SP. This could be a huge time saver if you need to adjust the UV layout.

This is a StemCell certified 3d model.
StemCell models have clean geometry and texture-based materials for standard specular and PBR workflows. StemCell models are built to convert seamlessly into many other formats, including major game engines.

**Textures**
Includes 2 resolutions.
8192 x 8192 - 16 bit PNG -Great for CG,film etc.
4096 x 4096 - 8 bit PNG - Great for real time, game etc.
Of course you may take the 4k Texture set and downscale it to 2k or lower.

Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal ( DirectX)
*Opacity
* Roughness
* Specular
Plus StemCell_Studio HDRI map
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