Materials included: Cycles materials for .blend Mudbox materials for .fbx
UVs Mapped Textures are provided in .tga format with 4096x4096 resolution. Roughness map provided (4096x4096), it is applied to roughness in blend and specularity in fbx. Two formats of normal maps Included: Maya (also for Blend) and 3ds Max.
Textures with and without dirt included
Preview images rendered in cycles render engine. A render-ready sample scene of the second preview image is provided in blender format.