------RIGGED VERSIONS--------- -3DSMAX 2016 -Scene Units - cm exports to unity in Meters -CAT (Character Animation Tool) -CAT Rig Scale 1.0 --CAT Rig setup with twist bones for Arms and legs. --Root bone for Unity Mecanim and UE4
------RENDER---------- -Product Images rendered in ToolBag
------TEXTURES---------- Textures - JPEG (DIFFUSE, NORMAL, SPEC) Head - 4096 x 4096 Clothes - 4096 x 4096 Boots - 2048 x 2048 Hands - 2048 x 2048 Gloves - 2048 x 2048
------ANIMATIONS---------- No Animations, just poses.
------Facial Animations CAT Rig---------- - Optimised Face bones for Game Engine.