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현실적인 남성 자전거 타는 사람 3D 모델

$199
또는
로열티 무료 라이센스
- 모든 확장 용도
포함 된 형식
3ds Max 2016 V-Ray 3.2
3ds Max 2016 Default Scanline
FBX 2016
Other 2016

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3D 모델 명세서
제품 ID:1102395
게시 됨:
기하학:Polygonal Quads/Tris
다각형:247,278
정점들:246,552
텍스처:Yes
기재:Yes
리깅:Yes
애니메이션:Yes
UV 매핑 됨:Yes
포장되지 않은 자외선:Mixed
예술가
TurboSquid 회원 가입일 March 2010
현재 판매 중 217 제작품
업적:
제품 등급
1 평가가 제출되었습니다.
tomh_au
Mar 19, 2018
FBX version animations do not cleanly loop. FBX version is also disaster, object axis are all over the place.
기술
CREATION

The model and its accessories, if any, have been created with 3D Studio Max (2016 version) so it is optimized for working in this environment.

We can not be held responsible for the use of this model in environments different from the recommended one.

The topology is made up of quads and triangles

The images have been created with the Vray rendering engine (version 3.0)

MATERIAL AND TEXTURES

Texture sizes are from 1024x1024px to 8192x8192px

All textures are in TGA format

The .jpg file 'environment.jpg' in the texture folder, have been used during the rendering process

RIGGING AND ANIMATIONS

The model has been rigged with spline and bones of 3D Studio Max 2016

The package includes 9 animation:

(The animation files are in scanline default version)

-idle (from frame 0 to frame 69)

-starting race (from frame 70 to frame 94)

-standing pedal loop (from frame 95 to frame 120)

-go sitting (from frame 121 to frame 170)

-simple pedal loop (from frame 171 to frame 271)

-drinking loop (from frame 272 to frame 525)

-exultance (from frame 526 to frame 724)

-losing (from frame 725 to frame 821)

-An additional file with all the animation added in a sequence on a single timeline through the mixer of 3D Studio Max (the intervals between the animations are pointed beside the name in the list below)

All the animations are in place

The animations have been crafted (no motion capture)

FBX

The FBX files of the animations have been ported with Autodesk FBX 2016

The bones of the biped are converted in dummy format during the porting from .max to .fbx

Please note that:

The FBX is used to provide interoperability between digital content creation applications, but unlike the original 3D Studio Max files, it can't be edited in the same way because it doesn't have the same features.

FOLDER CONTENTS

The package includes:

-the files .max and .fbx of the animation

-the files .fbx

-the textures of the meshes listed before

WARNING

Since the model has been created with 3D Studio Max, it's optimized to work in this environment.

We can not be held responsible for eventual issues due to the use of this model in environments different from the recommended one.

For any concern or further questions feel free to contact us!

Do not forget to leave an item rating if you haven't already done!

***PLEASE NOTE THAT THIS IS NOT A REAL OBJECT!!!***
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