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삽 3D 모델

$9
또는
로열티 무료 라이센스
- 모든 확장 용도
포함 된 형식
3ds Max 2015 Default Scanline
FBX
OBJ

완전한 자신감

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3D 모델 명세서
제품 ID:892703
게시 됨:
기하학:Polygonal Quads/Tris
다각형:1,070
정점들:751
텍스처:Yes
기재:Yes
리깅:No
애니메이션:No
UV 매핑 됨:Yes
포장되지 않은 자외선:Yes, non-overlapping
예술가
TurboSquid 회원 가입일 January 2009
현재 판매 중 283 제작품
업적:
제품 등급
2 제출 된 등급
Karim Habbal
Sep 14, 2016
기술
This is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision.

The main renders and wireframes were done in Marmoset Toolbag 2.

||SPECS||

Low Poly Model (1 Object)

• shovel

|| Geometry ||
• 1390 Total Tris
• 1070 Total Polys
• 751 Total Verts

• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space
• Model scaled to approximate real world size (inches)
• Dimensions: W:20'' x L:20'' x H:32''
• Model centered at the origin
• All textures, materials and objects named appropriately
• Tested in Marmoset Toolbag 2
• Tested in Unreal Engine 4
• No special plug-ins needed to use this product
• .obj and .fbx versions exported from 3ds Max 2015

|| Textures ||

• 1024x1024 diffuse, specular, gloss, normal and ambient occlusion (AO) maps
• Textures in .tga format
• Textures made for Physically Based Rendering (PBR)
• Model texture paths are stripped

One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
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