The model was modeled in 3ds max. All objects are smootheable and easily editable. (turbosmooth, hypernurbs modifier) . This model consists primarily of quads. In 3ds max version, this model is organized cleanly on layers.
100% all unwrapped non overlapping.
The rendering is setup in Vray Lighting and setup file also included. No 3rd party plugin needed.
I also included a 3ds Max version with standard materials and without lighting (if you do not use Vray).
Lighting is included only in the 3ds Max Vray version and materials may appear different in other program formats.
The textures are hand made with dirt and detail.
Textures size 8192x8192 --------------------- Specular Workflow Color Space Profile specified
Diffuse Glossiness Normal Specular
---------------------- PBR metallic
Base Color Metallic Normal Roughness Ambient Occlusion
--Rigging & Animation--
In 3ds max file the model is linked to character studio biped,some objects have skin modifiers applied. Model is available in the rest pose. Other poses are not included.
Fbx , Maya and C4d files include bones and joint points, as help for make your rig.