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도시 풍경 3D 모델

$44.99
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로열티 무료 라이센스
- 모든 확장 용도
포함 된 형식
3ds Max 2017 Default Scanline
3ds Max 2017 V-Ray
Maya 2014 mental ray
Other
FBX
OBJ

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3D 모델 명세서
제품 ID:958819
게시 됨:
기하학:Polygonal Quads/Tris
다각형:531,567
정점들:476,494
텍스처:Yes
기재:Yes
리깅:No
애니메이션:No
UV 매핑 됨:Yes
포장되지 않은 자외선:Mixed
예술가
TurboSquid 회원 가입일 March 2012
현재 판매 중 84 제작품
업적:
제품 등급
1 평가가 제출되었습니다.
kpeter32
Oct 7, 2019
기술
============================================
NEW YORK CITY 8 COMPLETE BLOCKS OF DOWNTOWN CITY STREETS
============================================
Now you can drop an archetypal New York City street scene right into your project with no hassle whatsoever.
The scene contains 8 fully realized city-blocks that are intimately based on New York City itself. The whole scene is of modular in construction so you can easily tile the blocks out to form a city that is as large and sprawling as you want it to be whilst not worrying about a difficult integration process. This pack is all you need if you want to create a highly detailed city for whatever project you're doing.
============================================
PERFECT FOR VISUAL PROJECTS, CAR CHASES, RACING OR DRIVING GAMES!
============================================

There are two versions of this scene:

Max Scanline.
Max V-Ray.

So it will be suitable for anything that you're trying to do whether it's for gaming or for renders.

============================================
OPTIMALLY DESIGNED AND ORGANIZED
============================================
This scene has been cleanly constructed and put together so that is can be easily taken apart, altered and modified. Everything fits.
============================================
MODULAR CITY BLOCKS
============================================
The city blocks are modular in construction so that you can take them apart and fit them back together however you want and there are enough blocks to form an entire city without it looking repetitive or mundane.
============================================
A PROFESSIONAL AND VERY REALISTIC CONSTRUCTION
============================================
Everything is made to scale, meter for meter, and there is no wastage or messiness in this scene. The poly-count have been kept as low as possible to provide, without sacrificing the fine detail in order to provide a quick render time, and to provide versatility in a busy in-game world.

The streets are populated by many detailed features, there are:

-Street Lamps
-Benches
-Trees
-Street signs.
-Bollards
-Fire Hydrants
-Telephone Boxes
-Bus stops
-Road Signs
-Traffic Lights
-Road Markings & various other paraphernalia.
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