Two kinds of clothes and two hairstyles,which can be switched by rig controller.
Clean topology based on quads.
All models is completely UVunwrapped.
All nodes are named clearly.
Real-world scale,The unit in maya is centimeter.
The Woman is 175 centimeters tall.
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Hair:
The two hairstyles use Maya Nhair systerm.
Both two hairstyles have proxy hair and nhair systerm.
The hair can be switched between proxy hair and nhair by rig controller.
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Texture and shader:
23 high res textures.
Face and body textures Res is 8K.
All garment models are separate 4K textures.
Different renderer versions use the corresponding material.
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Rig:
The Maya format has all the rigging features.
The FBX format have only bones and models were skinned.
Advanced facial rig to achieve a variety of exaggerated facial expressions.
The body rigging also have many advanced features.
You can download the preview file to learn more about the rig. The important notes about rig also included. ================================================ Render:
The preview images are rendered with Vray 3.05.03.
Arnold and Redshift rendering results similar to the Vray.
Lights and Render setting are included in the maya scene.