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큰 빨간 버튼 3D 모델

3D 모델 라이센스: 표준    업그레이드 라이센스
Sep 19, 2017
CheckMate Pro 공인
StemCell 인증
형식
원주민
3ds Max 2015  |  V-Ray 3.2
Maya 2017  |  V-Ray 3.5
Maya 2015  |  V-Ray 3.2
Maya 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
3ds Max 2015  |  mental ray
Cinema 4D R18  |  Advanced Render
FBX 2013
Other 3
OBJ
다른 파일들
redbutton_AO.png
3D 모델 명세서
6,730 다각형
6,935 정점들
Polygonal Quads only 기하학
텍스처
기재
UV 매핑 됨
non-overlapping 포장되지 않은 자외선
제품 ID: 1201516
2013 이후 35 제품
3

질문 있니? 지금 우리와 채팅하십시오.

연중 무휴 라이브 채팅
This is a model of a Big Red Button.
Originally created with 3ds Max 2015

|| USAGE ||

This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, forensic presentation, etc.

This model also has a real-time version suitable for games.

This model uses a scale of 1 unit = 1 centimeter

|| SPECS ||

This model contains 13 separate objects
Inside of 3ds Max, this model contains 6,730 polygons with TurboSmooth OFF
Inside of 3ds Max, this model contains 107665 polygons with TurboSmooth ON (set to 2 iterations.)

This model contain only quads (no nGons)

This model has been calibrated using the following renderers (V-Ray in both 3ds max and Maya).

|| PRESENTATION IMAGES ||

Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay 3.x.

|| TEXTURES ||

Each part of the model contains 4 bitmap texture files (All provided in .PNG format at 4096 x 4096 pixel resolution) to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness).

Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal (DirectX and OpenGL)
* Roughness
* Specular

|| GENERAL ||

Model is built to real-world scale
Units used: Centimeters. Model is about 11 centimeters tall.
Scene objects are organized by layers / groups / selection sets

3ds Max: Third-party renderer needed / V-Ray 3.x is REQUIRED in order to use this product.

Maya: Third-party renderer needed / V-Ray 3.x is REQUIRED in order to use this product.

|| REAL-TIME ||

The Marmoset Toolbag 3 versions of the desk have been optimized for real-time engines.

This version is suitable for current and next-gen real-time projects. It contains 13 sub-objects suitable for in-engine manipulation/code driven animation.
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