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외계인의 흉상 3D 모델

3D 모델 라이센스: 표준    업그레이드 라이센스
Oct 12, 2012
CheckMate Pro 공인
형식
원주민
Cinema 4D R13  |  Advanced Render R13 Studio
ZBrush 4R4
3ds Max 2009  |  mental ray 2009
OBJ
FBX 7
3D Studio
3D 모델 명세서
3,988 다각형
4,031 정점들
Polygonal Quads/Tris 기하학
텍스처
기재
UV 매핑 됨
non-overlapping 포장되지 않은 자외선
제품 ID: 698213
2008 이후 26 제품

질문 있니? 지금 우리와 채팅하십시오.

연중 무휴 라이브 채팅
High quality model of an alien bust which is especially suited for use
in Movies/films, games and animation with its unique design and details.

Including all textures and shaders for Cinema 4D R13.

Additionally including below file formats:
- MAX File for 3DS Max 2009 and above
- High Polygon Zbrush 4 file
- OBJ file
- FBX file
- 3DS file


----------Info----------

-Standard Low-poly mesh with specified poly count.
-Displacement map for all the subtle details for close up high polygon renders.
-Normal map for in game use.
-Head Textures are 2048x2048 for maximum detail, can be easily altered to lower resolutions
-Cinema 4D R13 Advanced Renderer used to render the Cinema 4D file
-Sub Surface scattering shader applied
-Includes eyes and cornea meshes and textures
-Everything seen in the rendered scene is included
-Lighting
-High Polygon Zbrush 4 file included
-OBJ, FBX and 3DS files are included


All rendered preview images are rendered with Cinema 4D R13 without any plugins. So you can click
render button and get the same result with preview renders.
No postwork on any of the images.

Some screenshots from Zbrush 4 file can be seen on preview images.



-------3DS Max 2009 File-----
- Mental Ray SSS Fast skin shader applied to the model with a basic lighting setup.

------ Cinema 4D File Polycounts--------

Total polycount of the model with meshsmooth turned off: 3988 faces, 4031 vertices

Head: 3796 faces, 3843 vertices.
Eyes:   192 faces, 188 vertices.


------ 3ds Max File Polycounts--------

Total polycount of the model with meshsmooth turned off: 4180 faces, 4219 vertices

Head: 3796 faces, 3843 vertices.
Eyes:   384 faces, 376 vertices.


-------Textures-------

Head color map: 2048x2048 (jpg)
Head specular map: 2048x2048 (jpg)
Head bump map: 2048x2048 (jpg)
Head displacement map: 2048x2048 (PSD)
Head normal map: 2048x2048 (TIF)
Eyes color map: 1024x1024 (jpg)
Eyes bump map: 1024x1024 (jpg)


---------Note---------

Environment setup in Cinema 4D file (lighting setup and reflection planes) is an optional addition
to get nice renders immediately by clicking render button.
The stage can be deleted easily and the model can be used in another scene within
your game, movie or animation.
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