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좀비 경찰관 Man Rigged PBR 3D 모델

3D 모델 라이센스: 표준    업그레이드 라이센스
Feb 6, 2018
CheckMate Pro 공인
형식
원주민
3ds Max 2017  |  Corona 1.7
Blender 2.8  |  Cycles Render 2.8
FBX 2013
Other marmoset
textures
다른 파일들
Unreal_textures.rar
zombie_officer_unreal.fbx
3D 모델 명세서
37,027 다각형
38,245 정점들
Polygonal Quads/Tris 기하학
텍스처
기재
UV 매핑 됨
Mixed 포장되지 않은 자외선
리깅
제품 ID: 1242184
2014 이후 43 제품
6

질문 있니? 지금 우리와 채팅하십시오.

연중 무휴 라이브 채팅
Zombie Police Officer

Zombie Police Officer Man Character - PBR and Game Ready Character. Exported to Unreal 4 Engine.


This Character is based on the normal Police Officer Character i have here on Turbosquid).

Character was rendered in 3dsmax with Corona Render (vers.1.7 ) with PBR textures. Scene included

Character was also rendered in Marmoset Toolbox (vers.3.03) to show real-time quality. Scene included

Character in FBX format included

Rigged Character also available in Blender 2.8 format

------------------------Unreal Package----------------------

- character in FBX format
- character mannequin skeleton
- character has the size of unreal mannequin
- textures are calibrated for unreal in TGA format
- character works with epic store mannequin animations
please see preview rig test video i captured from unreal engine


---------------------------3dsmax scene--------------------------------
Character in 3dsmax scene with assigned Textures and Materials


-------------------------------------Rig-------------------------------------
Rigged and Skinned with 3dsmax native Biped. Biped supports BIP mocap data

--------------------------Renderer in 3dsmax--------------------------
Scene with Corona Render setup. Materials and Textures are assigned and ready to render

-------------------------------Character mesh--------------------------
Polys: 37027
Verts : 38245

Model not intended for subdivision.

---------------------------------Real world scale------------------------

Ca.190cm.With Police Cap 194 cm


-----------------------------------Textures--------------------------------
Character has separate Texture sets.
Textures are assigned in marmoset and 3dsmax

-----------------------------------UV--------------------------------
Professional UV Layout

----------------Character parts and texture Resolution------------
Body 4096 x 4096
Cap 2048 x 2048
Details (equipment) 2048x2048
Hair 2048x2048
Gun 2048x2048
Pants 4096x4096
Tshirt 2048x2048
Shirt 4096x4096
Shoes 2048x2048
Watch 1024x1024
Wimpels 1024x1024


--------------------Marmoset Texture types---------------------------
Albedo (Color)
Normal
Roughness
Metallness
Opacity (for destroyed Cloth)
AO (Ambient Occlusion)

---------------------Corona Texture types-----------------------------
Albedo (Color)
Normal
Gloss
Reflection
Metallness
Opacity (for destroyed Cloth)
IOR
Displacement(body)

-------------------------Textures Formats------------------------------
JPG
-------------------------Blender 2.8------------------------------
Character Rigged in Blender 2.8. Scene uses unreal textures.

---------------------------Marmoset scene-----------------------------
Package contains Marmoset Toolbag scene with Character in A-pose, shader setup and assigned textures.
Marmoset Vers. 3.03

----------------------------FBX 2013-------------------------------------
Exported Character in A-pose with bones in FBX Format 2013

Character is based on Police Officer non zombie character.
You can find it under my characters here on Marketplace.

Welcome to see my other characters here on Turbosquid by clicking on my artist name.

Have fun! :)
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