특별 메뉴! 할인

:::
선택한 항목 만. 더 많은 쿠폰보기 내 계정.

윌리엄스 FW41 포뮬러 1 카 시즌 2018 3D 모델

$89
또는
로열티 무료 라이센스
- 사설 만 사용
이 모델에 표시된 지적 재산권 , 포함하는 브랜드 "williams" 과 "formula 1 racing",은 원본 권리 보유자와 관련이 없으며 광고 문안 사용 제한 .
포함 된 형식
Feb 28, 2018
CheckMate Lite 공인
3ds Max 2016 V-Ray 3.30.04
3ds Max 2016 Default Scanline
3D Studio
DXF 2010
DirectX
FBX
OBJ

필요한 파일 형식이 보이지 않습니까?

무료 파일 형식 변환

완전한 자신감

질문 있니? 지금 우리와 채팅하십시오.

실시간 채팅 24/7
3D 모델 명세서
제품 ID:1256489
게시 됨:
기하학:Polygonal Ngons used
다각형:20,987
정점들:21,159
텍스처:Yes
기재:Yes
리깅:No
애니메이션:No
UV 매핑 됨:Yes
포장되지 않은 자외선:Mixed
예술가
TurboSquid 회원 가입일 July 2008
현재 판매 중 525 제작품
업적:
제품 등급
등급 없음
카테고리

법적 고지: 이 모델, 포함하는 브랜드 "williams" 과 "formula 1 racing",에 표시된 지적 재산권은 원래 저작권 보유자와 관련이 없거나 보증 대상이 아닙니다.

기술
Low-poly subdivision-ready Williams FW41 Formula 1 Season 2018 Car 3d model with PBR materials (Specular and Metallic workflows). With HALO driver security system.


Advantages of the model:

- Very clean geometry;
- This model is maximally optimized for use in 3d games and VR;
- Just one material and one set of textures for the whole model. This allows you to achieve maximum performance in games and real-time applications;
- Very low polycount. The model without turbosmooth is great for mobile games. And if you apply a turbosmooth modifier it starts to look great in large projects on PCs or game consoles. All this became possible thanks to a very competent application of smoothing groups and properly adjusted geometry;
- Real world scale. So you can easily import this model in your project without need to change anything;
- The model uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier with the necessary number of iterations;
- Divided into functional parts and grouped for easy editing and using in game engines;
- The model consists of 30 separate objects grouped together. Each of this objects has a simple and understandable name;
- Specular and Metallic workflow textures included!
- Compatible with the majority of modern game engines!


Model specifications:

Created in 3DS Max 2016 and rendered with V-Ray 3.30. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require the installation of any additional plug-ins or software. All you need to get the exact same rendering as on the preview image is the 3DS Max 2016 and V-Ray 3.30.04.

Polygons count: 20987
Vertices count: 21123


Materials:
A V-Ray PBR material with specular workflow is applied to the model. All of its parameters were created for the StemCell standard.

Textures (Specular workflow):
- Diffuse (4096 x 4096 PNG)
- DX NormalMap (4096 x 4096 PNG)
- Specular (4096 x 4096 PNG)
- Glossiness (4096 x 4096 PNG)
- Opacity (4096 x 4096 PNG)
- Emissive (4096 x 4096 PNG)
- Ambient Occlusion (4096 x 4096 PNG)

Textures (Metallic workflow):
- Base Color (4096 x 4096 PNG)
- GL NormalMap (4096 x 4096 PNG)
- Metallic (4096 x 4096 PNG)
- Roughness (4096 x 4096 PNG)
- Opacity (4096 x 4096 PNG)
- Emissive (4096 x 4096 PNG)
- Ambient Occlusion (4096 x 4096 PNG)

Model available in such formats:
- MAX (2016)
- FBX
- OBJ
- 3DS
- DXF (2010)
- X (DirectX)

There are 3 versions of the model in all archives with additional formats: The original one and two modes with applied turbosmooth (1 and 2 iterations) modifier with the exception of 3DS and X formats due to limitations on the maximum number of polygons. In these two formats, the model is presented only in subdivision 0.

관련 상품
아티스트 별 제품 더보기