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흰 꼬리 사슴 (FUR) (ANIMATED) 3D 모델

3D 모델 라이센스: 표준    업그레이드 라이센스
형식
원주민
3ds Max 2015  |  V-Ray 3.2
FBX 2013
OBJ 2013
3D 모델 명세서
23,904 다각형
12,379 정점들
Polygonal 기하학
텍스처
기재
UV 매핑 됨
Mixed 포장되지 않은 자외선
리깅
애니메이션
제품 ID: 884340
2009 이후 610 제품

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연중 무휴 라이브 채팅
High Detailed Photorealistic White Tailed Deer(FUR)(ANIMATED).
Modeling in 3ds max 2015 and rendered with Vray 3.2.
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The .max scene is Ready to render with Vray 3.2 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped and smoothable, fully rigged and animated.
In the folder'maps' you will find all the maps , used for rendering.
The maps are in the. max .zip.
Real world scale of the model - 130 cm. on the sholder.
Teeth,eyebrows,whiskers,tongue and eyeballs are included and modeled separately.
The Fur is made with Hair and Fur modifier for 3ds max 2015.
For an even better render quality you can increase the hair primitives count, up to your machine memory limit.
For this render the hair count is 500 000 hairs.
There is 5 hair and fur nodes.
The model is rigged with 3ds max bones tolls.

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DEER_FUR_RIG_ANIMATED_max.zip contains 4 .max files:

01.DEER_FUR_SPLINE_CURVES.max
02.DEER_FUR_RIGGED.max
03.DEER_FUR_RUN_CYCLE.max
04.DEER_FUR_WALK_CYCLE.max
Vray renderer 3.2 setup and materials.Includes Vray-materials.

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High resolution textures :

deer_body_bump_map.jpg (4096x4096)
deer_body_color_map.jpg (4096x4096)
deer_body_reflection_map.jpg (4096x4096)
deer_eye.jpg(900x900)
deer_teeth_base_color.jpg (1024x1024)
deer_teeth_base_reflection.jpg (1024x1024)
deer_tongue.jpg (1024x1024)
deer_horns_bump.jpg (2000x2000)
deer_horns_color.jpg (2000x2000)

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Vertices :12379
Polygons :23904



NOTE: Vray is required for the Max scene.
The OBJ and FBX formats don't include the Hair and Fur,but you can use the 'hair and fur spline curves' created by the hair primitives.
You can use them as guides if you' re using a different Fur/Hair plugin.
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