All 7 textures are 8k: - noise - bump - color - subsurface scatter - displacement - normal - specular
100% shaded with subsurface scatter shader, accurately rigged according to its anatomical movements. The scene contains a directional light and an ibl, by clicking on render the image already looks like in the preview pictures.
* info: in the hypershade change the illustrated bump node to: 'tangent space'
*info: to change the subdivisions select the shark group and change the 'smooth' settings