Realistic high detailed Sci-Fi Soldier character model with high resolution textures. The model has clean topology and it is good in any iteration of smoothing/subdiv. The model has armature and rigged. Game ready model - can be used in game engines and realtime scenes. Ready for any kind of media production. =======FEATURES=========== - The units of measurement during the creation process were centimeters. - Clean and optimized topology is used for maximum polygon efficiency. - No extra plugins are needed for this model. - This model consists of 13 (12 character meshes + 1 GUI hologram plane) meshes. - All objects have creases and sharps, ready for subdivision - All objects have fully unwrapped UVs. - The mesh has 3 (1 for the GUI Hologram plane) pbr materials, clear UVs, textures and maps. Includes 4096x4096 textures (Diffuse (Base color), Height, Metalness, Normal, Roughness, AO, Emissive maps). GUI has just baseColor image 1024x1024.
Materials are: Armor; Body; GUI;
Textures are in .png file format. All textures, fonts and extra files are in 'Supporting items'. There are also textures in 'Blender' archeive. =================== Model is in .3ds, .blend, .max .dae, .fbx, .obj, x3d (Extensible 3D), .stl file formats. (.blend is native file format). Made in Blender 2.79.
The model has Armature with 57 clearly named bones. The model uses Rigify armature. Rigged models are in .blend (native), .fbx and .dae file formats.
Sci-Fi_Pilot_Rigged_Posed - Simply rigged model, posed as in the signature image. Sci-Fi_Pilot_Rigged_Posed_1 - Simply rigged model in 'Salute' pose. Sci-Fi_Pilot_Rigged - Simply rigged model with the A-pose. Sci-Fi_Pilot_Simple and other files - Simple A-posed model without armature and rig. Use it if you wish to change the armature or add your own one.
Also includes readme.txt with short tutorial how to use the armature. The asset also includes simple model with ready scene, as in ID 1405479 asset. This model is also render-ready.
NOTE: This model may contains poles (more than 5 edges that converge to a single vertex) NOTE: The human head is not included. It was generated in makehuman for the preview. NOTE: The GUI image can be changed or deleted at all. It was added just for the presentation. =================== Scene render used free hdri maps from HDRI haven (not included). --- Don't forget to rate the model, this is important for us. Best regards, Cordy