-Complete with all shaders and textures ready for rendering in V-Ray.
-Surrounding ocean scene is included.
-Units are in cm, the whale is around 20m (roughly 65 feet) long.
-Model is rigged without any custom controls, only regular bonechains and Skin modifier.
-Model is animated into a pose on frame 10, which is the start frame in the scene. Set the timeline to start at frame 0 to revert back to the default pose or merge object into a new scene.
-Stated polycount is for the model at lowest subdivison level without any bones or environment. The polycount with one level of subdivision on the whale and its parts is 51814 and the vertex count is 26881.
Diffuse - 8192 x 8192 px Normal -4096 x 4096 px Displacement -4096 x 4096 px Eye diffuse -509 x 509 px
Caustics -2048 x 2048 px Ocean Displacement -2048 x 2048 px