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판매

여성 손 3D 모델

$179
또는
Dec 9, 2013
CheckMate Lite 공인
형식
원주민
Maya 2011  |  V-Ray
3ds Max 2011  |  V-Ray
FBX 2013
3D 모델 명세서
2,410 다각형
2,378 정점들
Polygonal Quads/Tris 기하학
텍스처
기재
UV 매핑 됨
non-overlapping 포장되지 않은 자외선
리깅
제품 ID: 782801
2004 이후 54 제품

질문 있니? 지금 우리와 채팅하십시오.

연중 무휴 라이브 채팅
Two ultra-realistic rigged female hand models (left and right). Uses V-Ray shaders with subsurface scattering, Fresnel reflections and a separate shader layer for the fingernail coating. You could paint the fingernails easily while keeping the glossiness of the existing shader. Low-compression, seamless UVs for perfect texturing. FK rigged with ease of use in mind – all joint orientations are consistent and controls are zeroed so you can pose easily and avoid digging around for bones. Well-honed joint skin weights for accurate and flawless deformations. Quadrangle topology except for a few well-placed triangles that don't deform.

Maya version includes wire controls for joints. All maps are 4096x4096 resolution and displacement is 16-bit so there are no visible stair-steps in the displacement. Both Maya and Max versions are set up as a linear workflow for accurate, properly-saturated rendering so it will not wash out when you add more lights. This has everything you want in a 3D model.

Most other hand models are only designed to look good when using full light so they fall apart when you try low-light or other lighting scenarios – this will hold up in any lighting scenario and even with close-ups as the displacement map ensures accurate rendering of skin details while keeping a supple quality to the flesh. Any realistic deformation will similarly hold up despite the efficient and lightweight cage mesh. No corners were cut but it still renders quickly. I spent weeks perfecting this model so you don't have to worry. mental ray version coming soon.
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