// GENERAL \\ - Preview was rendered in Marmoset Toolbag 3.02 (scene is included); - Product doesn't include a high poly model; - All textures and Toolbag scene are saved with FBX; also all textures are saved with 3Ds Max scene; - Textured for PBR game engines; - spec/gloss workflow.
// SPECS \\ - (3Ds Max) Unit system is set to milimeters (character's height~1850mm).
- Polycount: with helmet: 22 282 tris with gasmask: 22 364 tris
// TEXTURES \\ - character's textures are calibrated for Marmoset Toolbag 3;
Maps: Albedo, Spec, Gloss and Normal; Additional maps: AO and ID; Format: lossless 24bit TGA; Resolution: 2048x2048, 512x512, 1024x512.
HDRI -- 10000x5000 (for 3ds max)
// RIG \\ - product include a rigged character (see the preview); - character was rigged in 3ds max with biped; - very simple rig, good for making some poses, may not be good for animation;
// SPECIAL NOTES \\ - weapons, poses, textures and animations on the preview, which are marked as 'EXAMPLE', are not included in this product;