High-poly, photorealistic bear modeled in 3ds Max, rendered with V-ray. 3dsMax Hair&Fur was used. Rig is 100% custom, with IK/FK swiching/snapping and animatable spine constraints. Bear is walking on a straight line. Animation walk cycle loop is made with out-of-range controllers.
Contains two .max files: BEAR_RIG (rigged without animation) and BEAR_WALK_ANIM (with animation). Texture format: PSD. Manual in PDF included.