High quality 3D model of Zombie hand. Detailed enough for close-up renders. Materials, textures and objects are clearly named.
General Notes: - Originally created in XSI - Real-world scale - Zbrush ZTool included - High quality and clean topology - Geometry is subdivision ready - UV's included (non-overlapping) - User friendly naming convention and hierarchy
Textures: - Color map, Bump, Specular, Reflection, Backscatter and Displacement (32bit) - All textures are 8192x8192 Rendering: - Render setup in Autodesk Softimage 2015 - Rendered in Mental Ray using only standard XSI tools and materials