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창고 인테리어 및 외관 3D 모델

3D 모델 라이센스: 표준    업그레이드 라이센스
Jan 28, 2015
CheckMate Pro 공인
형식
원주민
3ds Max 2009  |  Default Scanline
3ds Max 2009  |  V-Ray 2,4
FBX
OBJ
3D 모델 명세서
95,687 다각형
109,658 정점들
Polygonal Quads/Tris 기하학
텍스처
기재
UV 매핑 됨
Mixed 포장되지 않은 자외선
제품 ID: 870324
2004 이후 436 제품
153
68

질문 있니? 지금 우리와 채팅하십시오.

연중 무휴 라이브 채팅
====================================================================================
WAREHOUSE - INTERIOR AND EXTERIOR, full model
======================================================================================

This is very accurate scene of warehouse interior. Based on full model so you can also use it for exterior renders. Hi res textures, details like electric wires, door knobs, parapets etc.
Optimized and clear geometry, model is very light in viewport.

======================================================================================

Two versions included:

- 3ds Max - standard version with standard materials,
- 3ds Max – V-Ray version with V-Ray materials and light,

FBX and Obj works fine.
Thumbnails rendered with V-Ray.
======================================================================================
PROFESSIONALLY MODELLED

Model made without ngons and to keep polycount as low as possible. Mesh is not intended for subdivision.

CHECK MATE PRO standard:

- no isolated or overlapped vertices,
- no overlapped faces,
- no ngons, mostly quads (96,1 %)
- real world scale, objects at 100% scale at object level,
- no extraneous, unnecessary objects like helpers, splines etc.
- grouped, ready to merge into the scene,
- polycount - 95.687

There are 19 textures in dimensions: 3568x2336px, 3200x512px, 1400x2400px, 1300x900px, 1099x800px, 1200x1200px, 1024x1024px, 800x800px, 512x512px,

======================================================================================
WELL ORDERED

Like all our products this scene is handy to use and easy to modify.

In this product there is no problem with multiplied materials and textures.
Each object has assigned only one material so there is no annoying Multi/Sub-Object materials.

Materials, maps and objects are clearly named in English. Objects placed on layer, very easy to work with.
======================================================================================
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