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컴퓨터 서버 01 3D 모델

$19
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3D 모델 라이센스: 표준    업그레이드 라이센스
형식
원주민
3ds Max 2015  |  Default Scanline
FBX
OBJ
3D 모델 명세서
3,418 다각형
4,700 정점들
Polygonal Quads/Tris 기하학
텍스처
기재
UV 매핑 됨
overlapping 포장되지 않은 자외선
제품 ID: 950386
2009 이후 283 제품

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연중 무휴 라이브 채팅
Server is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision.

The main renders and wireframes were done in Marmoset Toolbag 2.


||SPECS||

Low Poly Model (1 Object)

• server

|| Geometry ||

• 6828 Total Tris
• 3418 Total Polys
• 4700 Total Verts

• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space.
• Approximate dimensions: W:33'' x L:44'' x H:96''
• All materials and objects named appropriately
• Tested in Marmoset Toolbag 2 (see renders)
• Tested in Source Engine
• Tested in Unreal Engine 4
• No special plug-ins needed to use this product
• .obj and .fbx versions exported from 3ds Max 2015

|| Textures ||

• 2048x2048 diffuse, specular, normal, gloss, emissive and ambient occlusion (AO) maps

• Textures designed for physically based rendering (PBR)
• Textures in .tga format
• Model texture paths are stripped


* Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor. Unreal Engine 4 and Source Engine will need the green channel inverted.
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