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남성 머리 3D 모델

May 7, 2013
CheckMate Pro 공인
형식
원주민
3ds Max 2011  |  mental ray
ZBrush 4r2
3ds Max 2010  |  mental ray
FBX 2012_2
OBJ
3D 모델 명세서
16,064 다각형
16,964 정점들
Polygonal Quads/Tris 기하학
텍스처
기재
UV 매핑 됨
non-overlapping 포장되지 않은 자외선
제품 ID: 722396
2010 이후 15 제품
8

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This is a model of a high detail Male Head.


Originally created with 3ds Max 2011 using the Mentalray renderer.

||USAGE||

This model is suitable for use in advertising, design visualisation,
forensic presentation, film, game cut scenes, etc.

||SPECS||

- This model contains 28 seperate objects, plus 1 studio object.
- This model contains 16064 polygons with turbosmooth off.15968 Quads, 96 Tris.
- This model includes realistic Mentalray SSS shaders.
- This model uses WSM hair and Fur modifiers for eyelashes, eyebrows
and hair.
_ Includes Inner mouth teeth. gums, tongue and Eyes

||PRESENTATION IMAGES||

- All preview images are rendered with Mentalray
- No compositing used, Product is ready to render as
previews, Lights and cameras included in file.

||TEXTURES||

- All textures are in .tiff format, displacement maps are 16 bit
for easy editing.

- 4096x4096 for Head, 10 maps.
- 2048x2048 and below for the rest
_ All Head textures are hand painted.

||GENERAL||

- Model is built to real world scale.
- Units used: cm.
- Scene objects are organized by layers/Groups.
- No third-party renderer or plug-ins needed.
- All mesh objects are editable poly with modifier stack intact.

||ADDITIONAL NOTES||

_Hair,Eyebrows and Eyelashes only included with 3dsMax versions,
other files contain Hair base meshes (Growth Objects) only.
_Ztool contains Head with 6 lvls of Division, Eyes and teeth are
for reference only
_3DsMax 2013 needs latest updates to render correctly.
_3DsMax 2013, in Hair and Fur settings set specular tint to white
_Obj contains unsmoothed base meshes and textures only.
_Fbx may need lighting and shader setup.
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