특별 메뉴! 할인

:::
선택한 항목 만. 더 많은 쿠폰보기 내 계정.

인간 해골 3D 모델

$199
또는
로열티 무료 라이센스
- 모든 확장 용도
로열티 무료 라이센스
- 모든 확장 용도
포함 된 형식
Maya 2008 Default Scanline
3ds Max 2008 Default Scanline
Softimage 2010 mental ray
Lightwave 9.6 Default Scanline
Blender 2.79 Cycles Render
Cinema 4D R18 Physical
OBJ
FBX 2009

완전한 자신감

질문 있니? 지금 우리와 채팅하십시오.

실시간 채팅 24/7
3D 모델 명세서
제품 ID:750179
게시 됨:
기하학:Subdivision
다각형:115,084
정점들:116,924
텍스처:Yes
기재:Yes
리깅:No
애니메이션:No
UV 매핑 됨:Yes
포장되지 않은 자외선:Yes, overlapping
예술가
TurboSquid 회원 가입일 June 2005
현재 판매 중 154 제작품
업적:
제품 등급
등급 없음
기술
An artistically beautiful, detailed & accurate depiction of the very complex Human Skeletal System, which also includes Spine Ultimate - one of the best Spine model in the market which also includes all the important Spinal Ligaments.

This model is not rigged.
For the rigged version of this Model please look for Human Skeleton ( Rigged ) from MotionCow

Features:
==========================================

1. The complex Skeletal System is organised in layers so you can easily hide or isolate major components. All major bones & ligaments correctly named in the scene ( except LW where they are organised into object layers ) .

2. Detailed Spine correctly depicts the Cervical Vertebrae ( C1 C7 ), Thoracic Vertebrae ( T1 - T12 ), Lumbar Vertebrae ( L1 - L5 ) & Intervertebral Discs.

3. Detailed Spinal Ligament consisting of the Anterior Longitudinal Ligament, Posterior Longitudinal Ligament, Intertransverse Ligament, Facet Capsulary Ligament, Interspinous Ligament, Supraspinous Ligament, Ligamentum Flavum & Nuchal Ligament.

4. A transparent human model is included to give a sense of the Skeleton's location, without cluttering the important details inside.

5. All Spinal Ligaments are UV unwrapped & share a common 1024x1024 texture map. Materials are applied to the Skeleton & Human model.

6. Model contains mostly 4 sided polygons for efficiency & modeled to real world scale.

7. Optimized & clean model topology that can be further subdivided for high detailed rendering.*

*The original model is smoothened using TurboSmooth in Max, PolySmoothFace in Maya, Subpatch in XSI & Lightwave, Hypernurbs in C4D and Subdivision in Blender, which renders exactly like the preview images, and yet preserving the original low mesh density like the wireframe preview.

The user only need to crank up the subdivision to get a high poly & detail mesh for rendering, OR crank down the subdivision for a low poly mesh while animating.
==========================================

No special plugins needed.
Just load and animate!

All formats are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.

MotionCow is the publisher of high quality photorealistic 3D Models & we proudly stand behind all our products.
Pls do not hesitate to contact us if you need help with our models.

MotionCow
관련 상품
아티스트 별 제품 더보기