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인체 해부학 - 눈 섹션 3D 모델

$149
또는
Jan 3, 2014
CheckMate Pro 공인
형식
원주민
3ds Max 2014  |  V-Ray 2.40
3ds Max 2011  |  V-Ray 2.40
3ds Max 2014  |  Default Scanline 2014
3ds Max 2011  |  Default Scanline 2011
FBX 2006
OBJ 2014
3D 모델 명세서
28,085 다각형
28,306 정점들
Polygonal Quads/Tris 기하학
텍스처
기재
UV 매핑 됨
overlapping 포장되지 않은 자외선
제품 ID: 677870
2012 이후 49 제품
45
1
25

질문 있니? 지금 우리와 채팅하십시오.

연중 무휴 라이브 채팅
This is a realistic model of a human eye section. It is low poly with meshsmooth modifier on top.

There is two main divisions; left side of human eye and the right side of human eye. In both sides of the eye there are:
Sclera
Retina
Iris
Chloroid
Lens
Cornea
Upper muscles
Lower muscles
Middle muscles

For special purpose there are some elements that are beside left and right side in whole elements as well.

Cornea
Lens
Eye ligaments (ciliary muscles)
Anterior chamber

Objects are linked in to left and right dummy object.

Two transparent textures with names are included.

Materials are V -Ray and procedures that comes with 3ds Max. They are full adjustable so you can get any color you wish - this is for v1 model V2 model use real textures.

Note:
The original model was refined to meet V2 Pro Certificate and because of easier texture conversion all materials are now textured with diffuse and bump slot. Textures Are 2048x2048 px hand made (not photographed)

The original model is prepared with V-Ray materials but another instance is made with standard materials.

Both V-Ray and Standard version was saved in 3Ds Max 2011 version as well.

The exported model in .OBJ .FBX format use baked textures with single automatic UWV channel as well for easier material conversions.
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