It's a very high detailed photoreal mirrorless digital camera, Olympus OM-D EM5 and Voigtlander Nokton 17.5mm 0.95 Lens This camera is a mirrorless but looks like an old style film camera.
You can use Max 2010~2013 for rendering with Maxwell render and V-Ray. You can also use FBX, OBJ, STL, 3DS or vrayproxy formats for Polygonal tools and 3DM, IGS or SAT for Nurbs modeler like Rhino.
In case of FBX, there are two version included. (normal & triangulated version)
In .Max and .3DM file, there are the same named layers embeded. So if you need more subdivided mesh for some parts, you can easily change it from original Nurbs model. In my case, I used 3DM->FBX->3dsMax converting process.
And all parts have just one multi-sub Material, so you can easily convert to proxy file.
Object / Polygon / Vertex count is, (case of 3ds Max2013 file)
object 100 vertex 213614 polygon 158673
Camera setup, 13 textures and a HDRI is included with Studio Lighting Setup.