The model was modeled in 3ds max.Is smootheable and easily editable. (turbosmooth, hypernurbs modifier) . This model consists primarily of quads. In 3ds max version, this model is organized cleanly on layers.
--Rendering--
The rendering is setup in Mental Ray. In the 3ds max version,mental Ray lighting and setup file also included. No 3rd party plugin needed. I also included a non-illuminated 3ds Max version with standard materials (if you do not use mental ray). Lighting is included only in the 3ds Max version and materials may appear different in other program formats.
--Textures--
The textures are hand made with dirt and detail. The textures of the body are applied with UV Unwrap. Few objects are not unwrapped (bolts, hollow tubes, etc...).
I also included a psd textures files , to allow to change the color of the model separatelyfromd dirt layer.
Textures size 4096x4096
--Rigging & Animation--
The model is linked to character studio biped,some objects are skin modifiers applied.Model is available in the rest pose. Poses are not included. Only 3ds max file have a rig.
NOTE JUNE 19/2019 UPDATING : Retained the pivots in the joints of the .fbx file for accurate pivoting.