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산업용 로봇 6 축 기계 암 - 3 공구 3D 모델

3D 모델 라이센스: 표준    업그레이드 라이센스
형식
원주민
3ds Max 2015  |  V-Ray 3.6
3ds Max 2015  |  V-Ray 3.6
3ds Max 2012  |  V-Ray 3.6
FBX 2015
OBJ 2015
maps (diffuse, Glossiness, heigh, normal,ior, refl
3D 모델 명세서
456,872 다각형
335,097 정점들
Polygonal Quads only 기하학
텍스처
기재
UV 매핑 됨
non-overlapping 포장되지 않은 자외선
리깅
애니메이션
제품 ID: 1207560
2015 이후 21 제품

질문 있니? 지금 우리와 채팅하십시오.

연중 무휴 라이브 채팅
Industrial Robot Model
The robot :
6 axes robot fully rigged and textured, you can choose between 3 tools head (each one on a different layers :
- A gripper head
-A laser cutting head
-A welding head (arc welding etc ...)
You can use it in a lot of different situatuation, assembling, packaging, soldering, laser cutting, arc welding ... Make multiples robot and made them interacting. You can build a complete factory with this model.

Modeling :
-made in 3dsmax by a 3D professional modeler.
-Modeled with Quad Poly. you can apply turbosmooth (turbosmooth currently in 3dsmax history, set to 1)
- Good flow of polygons to keep a clean render with a light scene.
- No N-gone, moslty quad, few triangles
- All Objects have unique name with selection sets

Textures :
- Fully textured with clean UV : 2 sets of textures - one NEW and one USED
-4k Textures, each part of the robot with diffuse, reflection, specular, normal map, IOR, all made carefully in substance painter and exported to vray settings.
- You can custom the robot texture by adding an extra texture layers with your logo, or blend between the clean version and the used version if you need.
- All ID material are simply selectable with the selection set list
Animation / rigging :
- The robot is Animated frame 0 to 200 so you can easily understand all the action and movements. You can select all the dummy and delete all keys for a fresh start.
- The robot is completely rigged, each part linked to a dummy with rotation or position (locked to one axe)
- You can move it, rotate it, scale it without error.
- Rotation and Sliding part are indicated with arrow
- You can animate it by hand or use the IK inverse method.
- The gripper is rigged with a (super simple) Bones systeme and a HI solver.
- Use the dummy to Animate, not the arrow
Render/Material
- Render are already set up, Originally made in Vray 3.6, made with a custom HDRI provided in the scene and maps.
- Camera and lights on different layer.
- The last functionnality of vray are note used, so you should be OK even if you have vray 2.0
- All materials are already setuped in the scene.
- 2 Differents multimat set are included ine the scene :
ROBOT-NEW-MATERIAL : Clean texture mat with a little bit of imperfection, like a fresh painted one.
ROBOT-USED-MATERIAL : Used Texture mat, with scratched, dirt, leaks ...
IF YOU USE THE FBX VERSION, PLEASE USE THE SELECTION SET TO ASSIGN MATERIAL

Check All the Turnables, renders and Wires Before buying, and check the animation to see an example of the movement this 6 axes robot can do.
Thanks and happy Rendering
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