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Cartoon Man Rigged 3D 모델

형식
원주민
Maya 2014  |  V-Ray 3.0
Maya 2014  |  Arnold 1.2
Maya 2018  |  Arnold 2.0
Maya 2014  |  Other Redshift 2
Maya 2018  |  V-Ray 3.6
OBJ
FBX
다른 파일들
Rig usage.rar
미리보기
3D 모델 명세서
35,015 다각형
37,410 정점들
Polygonal 기하학
텍스처
기재
UV 매핑 됨
non-overlapping 포장되지 않은 자외선
리깅
제품 ID: 1213928
2017 이후 78 제품

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Cartoon Man Rigged

High-quality fantasy model.
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File Format:

Maya 2014 (Vray 3.1 render)

Maya 2014 (Redshift 2.5.32 render)

Maya 2014(Arnold 1.2.7 render)

Maya 2018(Arnold 2.0.1 render)

Maya 2018(Arnold 2.0.1 render HumanIK Rig)

Maya 2018(Vray 3.6 Shirt Style)

FBX(Body has skeleton skin and no controller on the face)

OBJ(No Rig)

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Model:

Clean topology based on quads.

This model is completely UVunwrapped.

All nodes are named clearly.

Each element is in the corresponding display layer.

The unit in maya is centimeter.

Real-world scale,the man is 180 centimeters tall.

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Hair:

Hair using maya nhair system.

Both hair poly proxy model and maya nhair system in the maya scene.

Two kinds of hair can be switched by the controller.

The fur on the waistcoat use vray fur in the maya scene..

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Texture and shader:

21 high Res textures.

Face Shirt Waistcoat Pants Shoe Texture resolution is 4K.

Others texture resolution is 2K or 1K.

Different renderer versions use the corresponding material.

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Rig:

The body rigged with AdvancedSkeleton,there are many advanced features.

The face rigged with custom advanced technology.

Facial rigged base on the joint,very stable and efficient.

The facial rig can achieve a variety of exaggerated expressionseven into different people.

You can download the preview file to learn more about the rig.
The important notes about rig also included.
Only rigged in maya format.

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Render:

The preview images are rendered with Vray 3.1.

Arnold and Redshift rendering results similar to the Vray.

Lights and Render setting are included in the maya scene.

Just open and render.

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