Pack of Barrel Attachments low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
Ready to use in Unreal Engine, Unity Engine, CryEngine, VR/AR. Suitable for any realtime or game purposes.
This collections consistr of 4 assets: Fire Breaker, A2 Compensator, Tactical Fire Compensator and Flash Hider. Collection is suitable for adding customization for your game weapon.
Model is built to real-world scale in centimeters. - 4 object and 4 box collision mesh; - pivot point located on barrel connection place (0,0,0); - overlapped UV's; - 2nd channel setup for lightmap is ready and unique for each object; - no LODs.
Textures available in TGA are: _c - color/albedo map; _s - specular map; _g - glossy map; _n - normal map; _ao - ambient occlusion map; _cv - curvature map.
This product includes an MAX, FBX, OBJ and 3DS file format (separate downloads).
NOTE: Due to difference in specifications of OpenGL and DirectX for Normal Maps you might need to invert Green channel in your game engine.
Preview images are rendered with Unreal Engine 4.20 and Marmoset Toolbag 3.