Extremely high detailed Great White Shark. Comes with three scenes as seen in preview images. Dry, wet and underwater. Vray Environment fog is used in a volume around the Shark to create depth and light shafts in the underwater scene. Materials setup in all scenes differ to mimic the different specular attributes.
--GEO-- Body, Teeth, Eyes and upper gums are separate meshes for easy rigging.
--TEXTURES - -
BODY Color/Glossiness/Normal/Displacement = 8192x8192
--MATERIALS-- The Shark's body material is a Vray Blend Material. Blending a typical Vray material with a Vray Flakes Material to help mimic the metallic like properties of fish skin. A custom mask texture is included to blend the two.
--RIG-- Fully rigged fins, gills, head and jaws using FK.